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'Grand Theft Auto V' lives up to hype

Game review

POSTED: September 26, 2013 9:37 a.m.
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Without spoiling any of the plot of "Grand Theft Auto V," the story centers around a guy named Michael who teams up with old friend Trevor and new friend Franklin to pull off heists and much more.

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    With $800 million earned within the first 24 hours of its release and $1 billion in its first three days on the market, “Grand Theft Auto V” has broken entertainment industry sales records, becoming the fastest-selling entertainment product in history. Developer Rockstar North and publisher Rockstar Games are no stranger to the limelight, however, as the “Grand Theft Auto” series sells well with each iteration. It is not strange that this title has broken all the records, though, as it is pure gold.
    An open-world, action-adventure game that is played from a third-person perspective, “Grand Theft Auto V” lets players interact within the fictional state of San Andreas, which is based on Southern California. Players control three protagonists whose stories intertwine as they complete story missions. During the missions, the player can switch between the three characters to complete objectives. Without spoiling any of the plot, the story centers around a guy named Michael who teams up with old friend Trevor and new friend Franklin to pull off heists and much more.
    This game has it all and is many gamers’ dream game, hence its $1 billion profit in only three days. “Grand Theft Auto V” is set in a fictional world that boasts a huge map with an active city, countryside and even a living underwater world. The environment is completely interactive and stunning to view. The storyline is engaging and hilariously delivered, with social topics and spoofs for which the Rockstar crew is famous. As always, there are many vehicles and weapons from which to choose as well as outfits for characters to wear or buy. Not only can you leisurely buy clothing, tattoos and cars, but you also can buy properties and stock in-game to generate more money for your characters to spend. The soundtrack is awesome, and the in-game radio stations give players many options to listen to while driving vehicles. The new mechanics of switching players, heists and finding cover work very well and are great additions.
    “Grand Theft Auto V” is full of so many good things, it’s hard to find anything wrong with it. Occasionally, when a player’s character is in a tight area, such as the inside of a room, there is a sudden camera issue. Also, there are issues with the characters being thrown into a rag doll effect if the player hits the jump button too soon when scaling walls or other objects; it just looks funny. Rockstar also has had issues with the game’s companion app, iFruit, which players can use on their real-life mobile devices to help train the in-game pet dog, Chop. At the time of writing this article, however, there still wasn’t an Android version of the app, which can only be found on iOS. Also, the iOS version was hit with many connection errors early on, but it seems to be working fine now. Finally, the multiplayer option is absent for now, as Rockstar has locked it down until Oct. 1.
    The few negatives, however, are nothing compared to the greatness of Rockstar’s entire product. “Grand Theft Auto V” is probably the best game I’ve ever played — and I’ve played quite a few games in my lifetime since the Atari and ColecoVision era. With intellectual satire and an enjoyable plot, “Grand Theft Auto V” has lived up to the hype. The provocative, gripping story is sure to keep gamers entertained for many years to come — or at least until “Grand Theft Auto VI” is released.

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